Half-Life: Source

Half-Life: Source is a port of the original Half-Life game, utilizing Half-Life 2's Source engine. It was included in the collector's edition of Half-Life 2 and is also sold separately on Steam.

Overview


Half-Life: Source is a direct port to the Source engine as opposed to an actual remake. All of the same assets are used, more or less, and most of the differences are due to the fundamental features of the new engine (more detailed lighting and water effects, for example). Some additional optimizations have been made, however, such as increased quality textures, the replacement of drawn bitmap skies with 3D skyboxes, and the addition of new or improved atmospheric effects in some areas. The game's front-end user interface has also been overhauled to resemble that of Half-Life 2, with a chapter selection and dynamic menu backgrounds featuring scenes from the game.

Allies

 * Black Mesa Scientists
 * Black Mesa Security Guards
 * G-Man[???]

Enemies

 * Xen Aliens
 * Alien Controller
 * Alien Grunt
 * Alien Slave
 * Bullsquid
 * Gargantua
 * Gonarch
 * Headcrab
 * Houndeye
 * Ichthyosaur
 * Leech
 * Nihilanth
 * Tentacle
 * Zombie


 * '''Hazardous Environment Combat Unit
 * HECU soldiers
 * HECU vehicles
 * Sentry turrets


 * Black Ops

Trivia

 * Half-Life: Source’s disappointing graphics and lack of new contents led to the creation of the mod Black Mesa.
 * If the console is enabled what seems like a early half life map can be played by typing map devtest
 * There was an idea for improving Half-Life:Source content,but it would take long and it remained with the same,old content.
 * The HD models from HD pack can be used with other source games,but not vice-versa.