Paranoia 2: Savior

Paranoia 2: Savior is a sequel to Paranoia. Unlike paranoia the game runs on the Xash3D engine instead of the Goldsrc engine. The game however is its own stand-alone game and not a mod. It was developed by the same people KPL (Kunst-Produkt Laboratories).

Plot
Three Weeks passed since the defeat of the sabotage group. The major wakes up in a hospital as the hospital is abandoned.

Coming back to three weeks ago, two hours after the terrorists were dealt with, the Spetsnaz are told of the creatures coming from KROT-1 and are spreading in the lower labs. Troops are then ordered to do a clean-up and kill as many creatures as they can. After restocking on ammo, the major and his team enter the labs from service elevators.

The Spetsnaz eventually reach KROT-1 where command orders to have the labs destroyed. Unfortunately, the infection of the virus caused civilians to turn into zombies and after a couple hours Russia was collapsed by the outbreak.

Update
On April 26, 2015 the game was updated to make the game look much more better then it did on release. KPL fixed the game's bugs that many players complained about. The update was going to be the " final release " making it the final update to the game so far.

Gallery

 * https://media.moddb.com/cache/images/games/1/32/31030/thumb_620x2000/-1.jpg (Enemy spider mutant concept art)
 * https://media.moddb.com/images/games/1/32/31030/jPj0qsa4_XA.jpg More spider mutant concept art
 * https://media.moddb.com/images/games/1/32/31030/C_U4-nTsNcE.jpg (Zombie SA-Soldier 1)
 * https://www.moddb.com/games/paranoia-2-savior/images/zombie-sa-officer-2-p2s-art#imagebox (Zombie SA-Soldier 2)