User:Klow

"Our cause seems hopeless."

- Vortigaunt about the struggle against bad contributors

Oh hai! Any questions? Views? Ideas? Suggestions? Bashing? Feel free to leave a message on my talk page! I'll answer there and nowhere else.

Misc

 * Please take a look at the Manual of Style and the Layout Guide before doing anything.


 * My Steam username is the same as here. Feel free to join our official Steam group, and spread the word.


 * Forgive me if I sometimes make spelling mistakes. Thing is, English is actually not my native language (which is French, although I'm Belgian).


 * I know, I spend way too much time here. I just can't help it.


 * I also contribute to Wookieepedia.

Created articles
I also fixed many articles and created lots of templates and categories and added/improved countless images; it would be impossible and pointless to mention them all here.

SVG Half-Life logos
These logos are always based on real Half-Life logos. The City 17 logos are based on the Missing Information logo. I merely converted it to SVG, then customized it.

SVG article logos
The universe logos are based on logos I didn't create.

Main Page logos
Each time based on existing images used on the wiki.

Acknowledgments


I would like to thank the following:

Valve

 * Valve for their awesome universe. I just hope you guys didn't blacklist us for our expensive leak coverage.
 * Marc Laidlaw for his awesome storyline
 * Viktor Antonov for his amazing creativity
 * Ted Backman for his "interesting" creatures
 * Merle Dandridge for her great voice-over talent

Gamers

 * YabbaMyIcing, the "reverter-in-chief", for sticking around
 * Darkman 4 for his tremendous contribution to the weapons category, among others
 * MattDienhoff for his professionalism
 * Erickos for the boring task of adding the infobox to all game and mod articles
 * Donovan-j-charlie for his Half-Life and expansions screenshots
 * Mega Sean 45 for leaving us alone forever
 * ШЛЫК for his deep knowledge of the Beta, as well as his Russia-related knowledge, and his hi-res RtB scans
 * HGrunt for his deep knowledge of the Beta and neat fixed maps
 * Flat Zeus for his fixed brushes, maps and other nice stuff
 * BetaMaster for the Missing Information logo

Things to do
If you want to help me in this task, feel free to pick an item in the list below. Don't pick one you don't quite understand, of course, and let me know when you have done something.

General fixing

 * Add a section in the layout page for the mods
 * Cleanup the external links in the games articles
 * Rewrite the City 17 article, especially the origins section (+ mention the old City 17 outer concrete wall already covered in the Wasteland article)
 * Check the related game names categories in the quality articles (a lot has been done on that, thanks Donovan)
 * Add more images in the storyline articles when needed + external walkthrough links + easter eggs coverage + heavy cleanup and rewrite
 * Change Jackson and Tower quotes
 * Flare Gun/Alyx/HEV Suit issue/IA Latham
 * Consider splitting Black Mesa Research Facility
 * Consider splitting HECU

Names



 * Is Sprite the real name? Sprite is also the name of that type of 2D graphic
 * Source the HL2 location names
 * Find possible real names of the Xen flora with conj names
 * Homo Sapiens Combinus?

Images

 * Moar SVG logos (around 3 for overwatch soldiers)
 * Elites in NP
 * logos
 * note on soldiers' outfit
 * finish adding the info template to the uncategorized pics and caption the citadel pics
 * EMP Tool in Ep1
 * APC firing rockets
 * eli leg
 * Mortar Synth in the beta
 * White Forest Cyrillic directions sign
 * Pics for each Portal test chamber
 * Add more pics of City 17, Canals, Citadel, Ravenholm
 * Explain Aperture and Black Mesa names and logos
 * More Chell pictures
 * Add a pic of the ongoing Nexus battle outside
 * eliden
 * full rebel outfits
 * kleiner hl2 & beta model
 * beta other characters models
 * old posters comparison
 * stripper soldiers in ep1 citadel
 * reupload ep1 achievement pics in png
 * properly categorize achievement pics
 * vert start
 * wasteland_railbridge
 * alyx + eli depot
 * airex conscripts headquarters
 * Portal slideshow pics
 * Hunter-Chopper fights in the canals
 * subt
 * upload what's left of rtb
 * upload what's left of beta models
 * cguard in e3 terminal
 * trainstation in ep1_citadel_03
 * city road 04
 * vort + alyx kiss
 * ravenholm last trap
 * dog's kennel

Galleries

 * Alyx
 * Rail-based transportation (more)
 * City 17
 * Razor Train (captions)
 * Citadel (HL2 ride + captions + moar ep1)
 * More Vertigo
 * Victory Mine: ep2_outland_03
 * The White Forest Inn (more)
 * White Forest (more + captions)
 * The Outlands (captions)
 * Civil Protection (moar)

Subjects to add



 * Brands, real and fictional
 * Chicken test subject
 * Kathy Levin / Lani Minella voice issues for the HEV suit, the BM transit system, the holographic instructor, Colette Green and Gina Cross. Who did who??
 * Is the Resonance Cascade a Portal Storm?
 * Add RtB info for the Combine tech
 * Mention the placeholder guy in the Portal first video + pic
 * Mention the issue/inconsistency with the suit helmet in the HEV article
 * Strange combine tech box
 * Develop the gas mask citizens part in the Citizens article
 * Nevsky Prospekt
 * Question weapon
 * Metrocops cut sounds
 * List Citizen numbers + names + heads
 * Mr Valve was based on...?
 * Add info from Laidlaw's vault
 * Mention the high number of survey teams sent on Xen and their corpses that can be found everywhere.
 * Behind the scenes for Ravenholm and its evolution through the mappack
 * City 17 Underground was first in HL2 (?) (d3_under)
 * there is still a lot to take from the RtB story fragments
 * Xen thumper and other Xen techno (tower, etc.)
 * bullsquid/headcrab/vort experiments in decay
 * Commentaries
 * Achievements in related articles
 * Lamarr mod

Templates

 * Remake the different infoboxes with the correct structure (Military Conflicts)
 * Add and fix the hidable option in the nav templates
 * Properly format the external links references with citeweb
 * Fix the space issue with the new article template