Brett Johnson

Brett Johnson was Level Designer/Composer for Valve.

On the defunct official Half-Life website, his function was described as follows: "Brett's craftsmanship as a musician is matched only by his ability to create traps which snare, snag and frag unwary explorers in 3D environments. Valve lured Brett mid-way through his final year at Rensselaer Polytechnic Institute and a promising career in biochemistry. A hard-assed New Yorker, Brett continues to deny Seattle's claim to being the birthplace of espresso."

Work
He design levels for the Black Mesa Research Facility.

Complete gameography

 * Kinect Adventures! (2010), Microsoft Game Studios
 * Space Siege (2008), SEGA of America, Inc.
 * Supreme Commander (2007), THQ Inc.
 * Dungeon Siege: Throne of Agony (2006), 2K Games
 * Evil Dead: Regeneration (2005), THQ Inc.
 * Shrek SuperSlam (2005), Activision Publishing, Inc.
 * Thief: Deadly Shadows (2004), Eidos, Inc.
 * Dungeon Siege (2002), Microsoft Corporation
 * Half-Life (Game of the Year Edition) (1999), Sierra On-Line, Inc.
 * Half-Life: Opposing Force (1999), Sierra On-Line, Inc.
 * Half-Life (1998), Sierra On-Line, Inc.
 * Zig-Zag (1994), Quantum Quality Productions