User:TuningBEB2008/To create2

People who work or worked with Valve.

Mike Ambinder
Mike Ambinder - Experimental Psychologist link another link another before last last

Viktor Antonov
Viktor Antonov - Art Director/Conceptual Designer

Ted Backman
Ted Backman - Art Director/Conceptual Artist/Illustrator/Animator Allgame profile

TK Backman
other profile

Kelly Bailey
Kelly Bailey - Senior Game Designer, Sound, Music Allgame profile

Jeff Ballinger
Jeff Ballinger - Senior Artist

Aaron Barber
Aaron Barber -

Jeep Barnett
Jeep Barnett - Software Developer

Mike Belzer
Mike Belzer - Animator

Jeremy Bennett
Jeremy Bennett - Artist

Dan Berger
Dan Berger - Software Developer

Yahn Bernier
Yahn Bernier - Software Development Engineer Allgame profile

Ken Birdwell
Ken Birdwell - Senior Software Development Engineer Allgame profile

Mike Blaszczak
Mike Blaszczak - Software Developer

Steve Bond
Steve Bond (Wedge ) - Game Designer/Engineer Allgame profile photo

Michael Booth
Michael Booth - Software Developer

Antoine Bourdon
Antoine Bourdon - French-speaking Community Support

Charlie Brown
- Software Developer

Bill Van Buren
Bill Van Buren

Chris Carollo
Chris Carollo - Software Developer

Dario Casali
Dario Casali - Level Designer Allgame profile

Ian Caughley
Ian Caughley - Co-create Team Fortress and thanked in Half-Life Interview

Matt Charlesworth
Matt Charlesworth - Artist

Greg Cherlin
Greg Cherlin - Level Designer

Jess Cliffe
Jess Cliffe - Level Designer / Artist

Phil Co
Phil Co - Level Designer

John Cook
John Cook - Software Development Engineer

Greg Coomer
Greg Coomer - Game Designer/Art Director

Christen Coomer
Christen Coomer - UI Design

Wes Cumberland
Wesley Ross Cumberland - Game development

Scott Dalton
Scott Dalton - Designer / Special FX

Karl Deckard
Karl Deckard - Game Designer/Animator

Ariel Diaz
Ariel Diaz - Character Modeler / 3D Artist

Quintin Doroquez
Quintin Doroquez - Graphic Designer

Louise Donaldson
Donaldson - Office Manager

Laura Dubuk
Laura Dubuk - Artist

Mike Dunkle
Mike Dunkle - Source Licensing/Business Development

Dhabih Eng
Dhabih Eng - Artist

Chet Faliszek
Chet Faliszek - Writer

Al Farnsworth
Al Farnsworth - Software Engineer

Dave Feise
Dave Feise - Sound Designer

Adrian Finol
Adrian Finol - Software Developer

Moby Francke
Moby Francke - Artist

Kathy Gehrig
Kathy Gehrig - Human Resources/Recruiting

Vitaliy A. Genkin
Vitaliy A. Genkin - Software Developer

Jenni Grant
Community Liason

Chris Green
Chris Green - Software Developer

John Guthrie
John Guthrie (Choryoth) - Game and Level Designer Allgame profile

Mona Lisa Guthrie
Mona Lisa Guthrie - Office Manager

Mike Harrington
Mike Harrington - Founder/Director of Development Allgame profile

Monica Harrington
Monica Harrington - Director of Business Development

Damarcus Holbrook
Damarcus Holbrook - Artist

Don Holden
Don Holden - Engineer

Jason Holtman
Jason Holtman - Director of Business Development / Legal Affairs

Eric Hope
Eric Hope - UI Design

Gray Horsfield
Gray Horsfield - Visual Effects Artist

Keith Huggins
Keith Huggins - Animator

Brandon Idol
Brandon Idol - Level Designer/Artist

Brian Jacobson
Brian Jacobson - Engineer

Erik Johnson
Erik Johnson - Project Manager

Brett Johnson
Brett Johnson - Level Designer/Composer

Chuck Jones
Chuck Jones - Illustrator/3D Artist

Jakob Jungels
Jakob Jungels - 3D Artist / Animator

Iikka Keranen
Iikka Keranen - Level Designer

Dave Kircher
Dave Kircher - Software Developer

Eric Kirchmer
Eric Kirchmer - Artist

Peter Konig
Peter Konig - Artist

Scott Klintworth
Scott Klintworth - Artist

Ted Kosmatka
Ted Kosmatka - Writer

Alden Kroll
Alden Kroll - Designer

Marc Laidlaw
Marc Laidlaw - Writer/Game Designer Allgame profile

Jeff Lane
Jeff Lane - Level Designer

Karen Laur
Karen Laur - Illustrator/Texture-Maker/Artist at Large

Tom Leonard
Tom Leonard - Software Developer

Doug Lombardi
Doug Lombardi - VP of Marketing

Realm Lovejoy
Realm Lovejoy - 2D and 3D Artist

Randy Lundeen
Randy Lundeen - Level Designer/Graphic Designer

Scott Lynch
Scott Lynch - Chief Operating Officer

Ido Magal
- Level Design

Yatsze Mark
Yatsze Mark - Artist/Texture Illustrator

Hamish McKenzie
Hamish McKenzie - Technical Artist

Lisa Mennet
Lisa Mennet - Beta-tester http://friendskc.org/wp-content/uploads/2010/11/photo.jpg
 * She send the video sewer.mpg to Planet Half-life.
 * She send the video sewer.mpg to Planet Half-life.
 * She send the video sewer.mpg to Planet Half-life.

John McCaskey
John McCaskey - Software Engineer

Gary McTaggart
- Software Developer

Sergiy Migdalskiy
Sergiy Migdalskiy - Software Developer

Jason Mitchell
Jason Mitchell - Software Developer

Mike Morasky
Mike Morasky - Composer

John Morello II
John Morello II - Animator

Bryn Moslow
Bryn Moslow - Network Administrator

Cade Myers
Cade Myers - Software tester

Marc Nagel
Marc Nagel - Quality Assurance

Arsenio Navarro
Arsenio Navarro - Merchandising/The Valve Store

Dina Nelson
Dina Nelson - Human Resources

Gabe Newell
Gabe Newell - Founder/Managing Director

Aaron Nicholls
Aaron Nicholls - Software Developer

Tri Nguyen
Tri Nguyen

Martin Otten
Martin Otten - Software Developer

Karen Prell
Karen Prell - Animator

Bay Raitt
Bay Raitt - Artist / Tool Designer

Alireza Razmpoosh
Alireza Razmpoosh - Visual Effects Artist

Brandon Reinhart
Brandon Reinhart - Software Developer

Alfred Reynolds
Alfred Reynolds - Software Developer

Matthew Rhoten
Matthew Rhoten - Engineer

Dave Riller
Dave Riller - Level designer

Elan Ruskin
Elan Ruskin - Software Developer

Matthew Russell
Matthew Russell - Animator

David Sawyer
David Sawyer - Level Designer

Chris Shambaugh
Chris Shambaugh - Designer

Taylor Sherman
Taylor Sherman - Engineer

Ivan Simoncini
Ivan Simoncini - Artist

Eric Smith
Eric Smith - Software Developer

David Speyrer
David Speyrer - Software Developer

Kutta Srinivasan
Kutta Srinivasan - Software Developer

Aaron Stackpole
Aaron Stackpole - Network/Systems Administrator

Jay Stelly
Jay Stelly - Senior Software Development Engineer Allgame profile

Kim Swift
Kim Swift

Harry Teasley
Harry Teasley - Game Designer/Level Designer/Artist Allgame profile

Steve Theodore
Steve Theodore - Game Designer/Animator

Ryan Thorlakson
Ryan Thorlakson - Gameplay/AI Programmer

Kelly Thornton
Kelly Thornton - Sound Engineer

Doug Valente
Doug Valente

Alex Vlachos
Alex Vlachos - Engineer

Robin Walker
Robin Walker - http://www.kritzkast.com/?page_id=521 Co-wrote the hugely popular Quake mod Team Fortress, before being assimilated when Valve acquired Team Fortress Software. Since that time, he has been responsible for design, code, and management on various Valve products. Most recently, he led the Half-Life 2: Episode 1 team in delivering the company's first episodic title. http://www.gamespot.com/pc/action/halflife2aftermath/video/6152046/half-life-2-episode-one-interview-1?tag=videos%3Btitle%3B7 http://www.computerandvideogames.com/134751/interviews/half-life-2-episode-one/

http://www.develop-online.net/news/37675/Team-Fortress-3-could-solve-problems-Valve

Sarah Walker
Sarah Walker - Office Manager

Josh Weier
Josh Weier - Software Developer

Erik Wolpaw
Erik Wolpaw - Writer

Douglas R. Wood
Douglas R. Wood (Drago) - Animator/Modeler/2D Artist

Matt Wood
Matt Wood - Level Designer

Matt Wright
Matt Wright - 3D Artist

Danika Wright
Danika Wright - 3D Artist

Shawn Zabecki
Shawn Zabecki - Designer

Torsten Zabka
Torsten Zabka - Localizations (Community Support Germany)

Zoid
Zoid - Developer

Uncredited Voice work:
 * Mike Shapiro: Black Mesa Security Guards, Soldiers, the G Man
 * Harry S. Robins: Black Mesa Scientists, Soldiers
 * Kathy Levin: Hologram Trainer, Black Mesa Train Announcer