USP Match

The USP Match, also known as the 9mm Pistol, is a semi-automatic handgun and the first firearm Gordon Freeman acquires in Half-Life 2.

Overview



 * The USP Match appears to be the Combine's standard sidearm, and is often carried by Civil Protection officers.


 * The USP Match is a reliable and accurate weapon and has a large magazine. One of the weapon's most prominent features is a large muzzle compensator that reduces muzzle climb.


 * The player first acquires the USP Match at the start of the Half-Life 2 chapter Route Kanal, after defeating the Metrocops beating a Citizen in a maintenance tunnel near the City 17 Trainstation. However, it is possible to obtain the gun earlier than this near the end of the chapter A Red Letter Day by stacking up crates and killing the Metrocop on top of the trains. In Episode One, it is found in the City 17 Underground. In Episode Two, it is found early on while trekking through the Victory Mine.

Tactics

 * The USP Match is not particularly effective against multiple targets, and better when facing off against one or two targets at a time. When engaged in a firefight using the USP Match, aiming at the target's head is advised. Aiming for the body is not very effective, especially not if the target is wearing body armor, and it can take up to seven shots at medium range to score a kill. On the other hand, it normally takes only two headshots to kill.


 * The USP Match's recoil makes it difficult to quickly fire the gun while retaining any accuracy past short range. Instead, one shot should be fired at a time to hit enemies at medium to long range.


 * The USP Match is significantly more accurate than the MP7 and does a little more damage, making it convenient as a backup weapon if the other weapons are running low on ammo.


 * Ammunition is plentiful in the early chapters while battling Metrocops in the Canals, but it becomes slightly harder to come by in later chapters, where it is usually only found in some supply crates and abandoned outposts.


 * Both Metrocops and Overwatch Soldiers can be killed by a single shot if they are unaware of the player's presence, even in Hard mode.


 * Although the USP Match lacks considerable stopping power, it has a high rate of fire (as fast as the trigger can be pulled) and a sizable 18-round magazine. It is a useful all-rounder and is particularly effective against weak or slow enemies, such as Metrocops, Headcrabs, Barnacles, Zombies and Scanners.


 * The USP Match is one of only two ranged weapons that can be used underwater, the other being the crossbow.

Behind the scenes



 * The Combine Assassin was to use dual USP Matches, as they are the successors of the Black Ops and the Glock 17, respectively.


 * In the playable Half-Life 2 Beta, the USP Match has a larger texture and ejects spent cartridge casings.


 * The Beta USP Match uses some sounds now used by the MP7; its reloading sound, and its firing sound when fired by an NPC.


 * Textures for an earlier USP Match model can be found in the playable Half-Life 2 Beta files.

Trivia

 * When the USP Match is fired by the player, no spent cartridge casings are ejected, while it does when fired by an NPC.


 * The USP Match was discontinued in 1999.


 * It is prominently used by Lara Croft in the 2001 film Lara Croft: Tomb Raider, and its 2003 sequel, Lara Croft Tomb Raider: The Cradle of Life.


 * Before the May 26, 2010 update applied to Half-Life 2 and Episode One, players could hold down the secondary and primary fire to "charge" their next shot (it would fire several shots at once at the same angle, essentially creating one extremely powerful shot).

*However, it a good idea to angist the more health enemy's, and also good for a "surprise kill", but it not good idea to do this too repidly,repidly charge shot will cause easy run out of the ammo.

List of appearances

 * Half-Life 2 
 * Half-Life 2: Deathmatch
 * Half-Life 2: Lost Coast
 * Half-Life 2: Episode One
 * Source Particle Benchmark
 * Half-Life 2: Episode Two

Pistolet 9mm