Crab Synth



First Seen: Half-Life 2, Chapter Thirteen - Our Benefactors
 * Health total: N/A
 * Weapon damage: N/A
 * Entity:  (has no AI, game crashes when spawned, because   can have any model [found when using the Valve Hammer Editor])

This Synth is only seen once, at a distance, near the very end of Half-Life 2, being transported on a conveyor belt in the Citadel during Gordon Freeman's second pod-ride, and is never encountered in a combat situation. Crab synths, along with Mortar synths, are described as being self-replicating and part-replacing creatures, and that they serve as the backbone of the Combine's armies. Crab synths use their sharp mandibles as a melee weapon up close. Checking the model in the Source SDK model viewer reveals that it has a charging animation. A large chaingun is also visible protruding from under the synth's body when it walks. No other information is known, as it has seen action neither in Half-Life 2 nor in Half-Life 2: Episode One.