Dhabih Eng

Good

Dhabih Eng (pronounced ZA-bee) is a Conceptual Artist for Valve. He started at Valve by doing freelance work in mid-1998, and signed on full-time in early February of 1999.

He has been playing games since he was six years old and has a degree in Interdisciplinary Art from the University of Washington. He has grown up in six different countries (Australia, Macau, Canada, China, Taiwan, and USA).

He started making a name for himself by doing freelance design work for gaming magazines (Electronic Gaming Monthly, Official Playstation Magazine, PC Gaming World) while still in school. Dhabih has also worked in the webdesign industry. He designed most of the Half-Life 2 series main characters, along with Gordon Freeman himself.

Half-Life

 * The Alien Slave (with Chuck Jones)

Half-Life 2



 * The Alien Assassin
 * Alyx Vance
 * The Antlion
 * Black Mesa East
 * The original Breencast
 * Canals (with Tri Nguyen and Viktor Antonov)
 * The early Citadel as seen in the E3 map "Terminal"
 * The gas mask Citizen
 * The City Scanner (with Ted Backman)
 * The Conscripts
 * The Crab Synth
 * The Cremator
 * The original Combine Dropship
 * Eli Vance and his early incarnations, Eli Maxwell and Captain Vance
 * G-Man
 * Gordon Freeman
 * Kleiner's Lab (with Eric Kirchmer)
 * The memory replacement device
 * The Mortar Synth
 * Nova Prospekt (with Viktor Antonov and Eric Kirchmer)
 * Skitch
 * The Vorti-Cell
 * The Consul/Wallace Breen (with Ted Backman)

Team Fortress 2

 * The Demoman
 * Other undefined classes