City 17: Episode One

City17: Episode 1 is a third-party mod for Half-Life 2.

City17: Episode 1 will require a copy of Half-Life 2: Episode Two and will be available for free.

Overview


City17: Episode 1 is a single player mod that spans over the Half-Life 2 timeline. The player controls a character named Jack; who finds himself surmounting the task of getting out of City17 alive, and helping as many of it's citizens before the impending Citadel destruction.

City17 will see episodic development, taking the player and his goals across the majority of sceneries and locales that Gordon Freeman himself visits.

City17: Episode 1 saw it's development begin in 2005, and was subsequently restarted in 2007. Team Gear currently plans to release City17: Episode 1 sometime in 2010.

Engine Features

 * Greatly enhanced support for dynamic lighting.
 * Particle effects replacing all sprite effects. (Such as explosions and bullet impacts)
 * Enhanced world shaders and shadow filtering shaders.
 * FaceAPI head tracking support.
 * Novint Falcon controller support.
 * Multiple entity and tool changes to aid mapping.
 * Enhanced scriptable fog system with dynamic blending.
 * Maxsi Distribution for Achievements, online updates, and player statistics.

Gallery
Images of City17: Episode 1, as well as videos, are primarily posted on its ModDB page, and its page on PlanetPhillip.