Vortex Hopwire

Safe

The Vortex Hopwire is a unfinished and unstable weapon cut from Half-Life 2: Episode One. Although it has the same entity, it is unrelated to the Hopwire Grenade cut from Half-Life 2. Its proper name is unknown, as the HUD only gives "#HL2_Hopwire".

Overview

 * It is only obtainable through the use of the console. To obtain it, the commands "hopwire_vortex 1", then "give weapon_hopwire", must be entered. Then the crosshair must be located on it the activate it, otherwise it will spawn a second Hopwire (only in maps when several Hopwires can be spawned).
 * It creates a small black hole (deforming the view as at the start of a Strider fire) that sucks in and disintegrates everything next to it, including the player.
 * When held by the player, it appears as the standard grenade, and a Rollermine when thrown.
 * For some reason, it will only be given to the player once per playthrough, once per saved file or once per chapter. Its maximum ammo also varies from a map to another, from 1 to 3.
 * When used on Rebels/Citizens, it does not always kill them but spawns ragdolls of them instead, while they remain alive (this also applies to Barney).
 * Killing Alyx with it does not always ends the game.
 * It randomly crashes the game in most of the situations.

List of appearances

 * Half-Life 2: Episode One