User talk:Klow

Archived talk: 1, 2, 3, 4, 5, 6, 7, 8

Unregistered user vandalism
I've never actually reported someone on this site so I'm just going to you. Unregistered user 124.82.10.17 vandalized the Arlene article, putting "LOL"s in a section. A different user undid his vandalism. His LOL's can be seen here. Erickos 07:24, January 11, 2010 (UTC)

Re: Boxing Zombies
It didn't seem particularly relevant to the topic. I'll try to avoid "random edits", sorry. --Bramblepath 18:38, January 14, 2010 (UTC)
 * It's relevant to the evolution to the evolution of the HL2 Zombie, and the map is an interesting easter egg from the WC mappack. Any good pre-release Zombie screenshot is worthwhile. Klow 19:17, January 14, 2010 (UTC)

Need help?
I can help you create the DMC weapons articles. (PS : I'M BETTER THAN BEFORE). B-MAN 17:30, January 18, 2010 (UTC)
 * Darkman would rather have them in a list in the DMC article. Feel free to refer to him! Klow 00:39, January 19, 2010 (UTC)

Reuploading
Not that I wish to offense you, but why do you re-upload most of my screenshots? B-MAN 13:34, January 19, 2010 (UTC)
 * Such as? When I reupload a screenshot, it's mostly to provide a better quality version. Klow 14:00, January 19, 2010 (UTC)

Are some Barney lines voiced by a different actor in the leak?
My pal keeps saying that there are some Barney lines in the leak that were voiced by other actor than Mike Shapiro. He says that you told him about the case sometime ago in a steam chat. He also send me some sound files that sound obviously like Shapiro. I don't beleive that any other actor was ever considered. Could you please confirm/deny? Also if there really are some sound files voiced by another actor in the depths of the leak, could you tell which ones?
 * Please sign your comments and/or register, I don't talk to anonymous robots. I don't think there's another voice actor for Barney in the leak files, but that doesn't mean it's not true. I haven't listened to every single sound file. Klow 10:22, January 20, 2010 (UTC)

Valve game wikis
Pls add w:c:ricochet:Ricochet Wiki to Valve game wikis on sidebar.

Also, your are going to 60000 edits! SiPlus 13:23, January 22, 2010 (UTC)


 * Damn, it's time to stop.

HD Battery
Again, my message.

Why did you deleted HD battery screenshot? The skin is made by Valve! SiPlus 13:28, January 22, 2010 (UTC)


 * I have no idea what you are talking about?... Klow 15:16, January 22, 2010 (UTC)
 * Deleted image of high definition battery texture from Half-Life SDK. SiPlus 12:43, January 24, 2010 (UTC)


 * I remember now. This is just because you disrespected the image policy. You were even blocked a week for that. Klow 12:46, January 24, 2010 (UTC)
 * It's Valve's skin. It's not disrespecting image policy. Or all images on this wiki disrespecting image policy. SiPlus 13:34, January 24, 2010 (UTC)
 * It was not the image itself, it's related to the information template that was missing. Klow 13:36, January 24, 2010 (UTC)
 * Ok. I will add information about HD skin, but I will not upload images. SiPlus 14:32, January 24, 2010 (UTC)
 * You can add images, just respect the policy. Klow 14:37, January 24, 2010 (UTC)

Thumper
Congrats for your 60,000th edit!

This is the huge coding of the thumper I found in the SDK. There is no sign of the large version in this coding.

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose:	'weapon' what lets the player controll the rollerbuddy. // // $Revision: $ // $NoKeywords: $ //=============================================================================//


 * 1) include "cbase.h"
 * 2) include "basehlcombatweapon.h"
 * 3) include "NPCevent.h"
 * 4) include "basecombatcharacter.h"
 * 5) include "AI_BaseNPC.h"
 * 6) include "player.h"
 * 7) include "entitylist.h"
 * 8) include "ndebugoverlay.h"
 * 9) include "soundent.h"
 * 10) include "engine/IEngineSound.h"
 * 11) include "rotorwash.h"

// memdbgon must be the last include file in a .cpp file!!!
 * 1) include "tier0/memdbgon.h"

ConVar thumpFrequency( "thumpfrequency", "2" ); ConVar thumpRadius( "thumpradius", "512" );

//========================================================= //========================================================= class CPortableThumper : public CBaseAnimating {	DECLARE_CLASS( CPortableThumper, CBaseAnimating ); private:

void ThumpThink( void ); void ThumperUse( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value ); void Precache( void ); void Spawn( void );

int ObjectCaps( void ) { return FCAP_IMPULSE_USE; }

DECLARE_DATADESC; };

LINK_ENTITY_TO_CLASS( portable_thumper, CPortableThumper );

void CPortableThumper::Precache( void ) {	PrecacheModel( "models/fire_equipment/w_firehydrant.mdl" ); }

...too much code, see old edits...
 * It's portable thumper from Half-Life 2 Beta. There is no portable thumper in Half-Life 2 Retail. Stationery thumper uses other code. SiPlus 19:51, January 24, 2010 (UTC)

Again
The leak weapons coding is in the SDK, if you're interested, also there is no article about the sterilizer, there is an unused Barney sound talking about them. (I'm talking the device seen right in the begining of the chapter before surface tension.B-MAN 14:32, January 24, 2010 (UTC)
 * Sterilizer? What's that?... Klow 14:43, January 24, 2010 (UTC)
 * Sterilizer? Do you mean Stampeder? Stampeder is available only on concept art. SiPlus 19:53, January 24, 2010 (UTC)
 * "Sterilizer" is also the name the Combine use for their Sentry Gun. But B-MAN is talking about a device for the HL1 era, and the Stampeder is a creature from the HL2 era. I checked Questionable Ethics, and I see what you mean, B-MAN. So if you are sure for the name, feel free to create an article. It's true that some BM tech devices still need more detailed articles about them... Klow 21:37, January 24, 2010 (UTC)

Wha? Ok.
So, you removed a comment on my talk page, and I thought for a second you are going to remove my rollback rights because I haven't been in for a while. Good to see it's not the case.

I have however had to take some time off. I barely got time for the Thief wiki, and when I returned, I found myself in the crosshairs of a flame attack. I bit back, and we both were demoted form administrators. You cannot read it from here. Or here. Or this, either.

Big changes may be happening for me soon that will pull my attention, so you will have to forgive me. But, I really hope that it does. Lets just say I have test for two crime fighting organizations coming up next week. Big McLargeHuge 20:33, January 24, 2010 (UTC)


 * I removed that some time ago, because I thought it was about someone else. Someone didn't sign and I got confused. I already explained that, it's old stuff. And you don't have to justify yourself for the amount of time you can devote to a wiki, you are free to do anything you want IRL. ;-) Klow 21:28, January 24, 2010 (UTC)

Other HECU troops
Hey I found out the name for the medic and soldier in Adrian's squad. The name of the soldier beside Adrian's name is Benny (from the target name) and the Medic's name is Guido (from the target name). Malekron 16:06, January 26, 2010 (UTC)
 * O RLY? Cool! Where did you find that? Klow 16:08, January 26, 2010 (UTC)
 * I used the impulse 106/sv_cheats 1 at the beginning of Opfor and looked at the NPCs. Malekron 16:12, January 26, 2010 (UTC)
 * Oh, I didn't know that thing. Klow 16:23, January 26, 2010 (UTC)

And did you know that in the Op4 and BS that Gordon has an entity called monster_generic and also Rosenberg (when he is doing complex actions)? Malekron 00:54, January 28, 2010 (UTC)

Portal on HL wiki?
Just out of curiosity, why is all the stuff about Portal on the HL wiki? Doesn't it seem that Portal should have it's own wiki, or at least not have called this the Combineover wiki? I don't think the Combine is in Portal.--With care and happiness, 'Cut Off You Nose To Spider-Face 450 DO IT!  23:22, January 27, 2010 (UTC)
 * Well the Combine are a concept from Half-Life 2, yet we also have HL1 stuff on here so the name doesn't prove much as a point for anything. We cover the entire HL universe on this wiki, and Portal is an integral part of it. For some examples: Portal takes place in the HL universe which that alone makes it worth covering, Aperture Science is mentioned in EP2 and will probably be a large plot point in EP3, and in-game Portal may even make reference to the Combine controlled world of HL2 and for sure makes references to Black Mesa.-- YabbaMyIcing Talk 02:22, January 28, 2010 (UTC)
 * It's hard to find a good name that shows we cover all these games. We cannot call the wiki "Half-Life Half-Life 2 Portal Wiki"... Despite its name it covers the whole HL universe, and if you didn't know Portal was part of it, you might not have played Ep2 nor Portal, or didn't read much about it... Portal has some duplicate wikis on Wikia, but there's not much content and it's very poorly written/organized - so not worth it at all. If you want to contribute to a Portal wiki, the best place is right here, and we'd be glad to welcome you. Klow 10:13, January 28, 2010 (UTC)

HL2 Beta?
Any idea where I can find a working HL2 beta, that I can (somewhat) play through all the way?
 * No. Klow 09:13, January 29, 2010 (UTC)

Early Robot Grunt Image
The location looks like its in the Black Mesa Transit System. Malekron 01:54, January 30, 2010 (UTC)
 * Yeah, or maybe a deathmatch map. Klow 01:58, January 30, 2010 (UTC)
 * Hey also do you have any clue of what is the type of sniper rifle held by the HECU snipers? Malekron 02:16, January 30, 2010 (UTC)
 * I just know it's a brush... Klow 11:03, January 30, 2010 (UTC)

Edits
Why did you undo my edits this time? --Crowbar 18:13, January 30, 2010 (UTC)