Ted Backman

Ted Backman is Art Director, Conceptual Artist, Illustrator, and Animator for Valve. He has been a freelance artist and animator in the Seattle area since the mid 2000's. Prior to joining Valve in the summer of 1996, he studied painting at the University of Washington. He designed most of the Synth met in Half-Life 2. He worked on every game set in the Half-Life universe, except for Decay. He also worked on Left 4 Dead.

Half-Life

 * The Barnacle
 * The Black Mesa Research Facility (with other unknown developers)
 * The Bullsquid
 * Charger
 * The Fast Walker
 * The Flocking Floater
 * Gonarch
 * The Headcrab
 * The Houndeye
 * The Ichthyosaur
 * The Kingpin
 * Mr. Friendly
 * Nihilanth
 * Several weapons
 * The Zombie

Half-Life 2



 * The Advisor
 * The Alien Combine Soldier
 * The Alien Fauna
 * The Antlion King
 * The City Scanner (with Dhabih Eng)
 * The Combine Assassin and its early version, nicknamed "A.I. Latham"
 * The Combine Dropship (replacing the early design by Dhabih Eng)
 * The Combine Gunship
 * The Combine Super Soldier
 * The Combine Synth Elite Soldier
 * The Consul/Wallace Breen (with Dhabih Eng)
 * The new Headcrabs
 * The Hydra
 * The Metrocop
 * The Overwatch Elite
 * The two first Overwatch Sniper versions
 * The Overwatch Soldier
 * The Rebel/Citizen outfits (with Moby Francke)
 * The Sacktick
 * The Shield Scanner
 * The Stalker
 * The Stampeder
 * The Strider
 * The Tripod Hopper
 * Several weapons
 * The new Zombies