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Douglas R. Wood, or simply known as Doug Wood, is an animator. He has been working in the gaming industry since 1994.[2]


Doug joined Valve in 1997 and has been working on the Half-Life series ever since. Before Valve, Doug worked at Apogee/3Drealms where he worked on Duke-Nukem 3D, Shadow Warrior, Prey (before everyone left), and the Plutonium/Atomic Edition for Duke. Before 3DRealms, he worked for Origin down in Austin. As far as we know, Doug is the only member of Valve who has ever been a Guardian Angel in New York City.[2]

He is responsible for many of Half-Life's scripted sequences, including tentacles that pull unsuspecting scientists through the ceiling,[3] and headcrabs that turn humans into zombies.[4]

As a character animator, Doug helped shape the Source engine's animation system, focusing on techniques which allow animators and designers to quickly create and modify choreo scenes.[5]

Complete gameography


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