|published||March 7, 2014|
|description||If you keep going, you'll see Alyx. Yeeha! Go a bit further, and she'll join
you. Finally, company. Well, human company, because the Antlions were pretty nice, right? Just follow her, and you'll both end up in a room, where Alyx will find her father. Watch the conversation, and she'll tell you to go on, on your own again. Sure, whatever she wants.
Enter the door she opens. If you want supplies, enter the room left, but watch out for the Headcrabs. Continue, and you'll find a gate that's closed. Alyx will open it for you though. Keep going, and you'll find an office, and a gate. Go to the gate, and Alyx will find out it's jammed. Head to the office, and blow the closets away. Enter the shaft, but watch out for the Headcrabs in there.
On the other side is an area with quite some Headcrabs. Kill them all, and watch out for the Laser Mine underneath the shaft. Keep going (Alyx will open another gate), killing Combines and destroying Turrets. You'll find a force field, and no visible plugs. Is that a problem? No. There are quite some Grenades here, so throw one in the room. This will unplug the cable, and you can continue.
You'll end up in a room where Alyx will tell you you'll have to defend yourself. Set up the Turrets somewhere safe, and hide. You'll be attacked by Combines and Man Hacks. If a Turret falls over, just grab it and put it up again.
After that, Alyx will appear, and she'll find out Mossman is a traitor. Alyx is pissed, and will tell you to hurry up. She'll disable the force fields, so you can go there now. Go down the stairs, and you'll end up in a small room with a few Headcrabs. If you keep going, you'll enter a room with water that's anything but safe to stand in. When you do, you'll get electrified, so be careful. Navigate using pipes, and when you can't seem to go any further, think back of the Sandtraps chapter. Yes, you can use the blue barrels to reach the other side of the room.
When you reached it, and enter the next room, you'll find a few Zombies. Kill them all. You can find supplies here, but when you're done, head up the stairs you find. All the way up are supplies, but you'll able to able to find a door. Open it, and blow up the barricade.
In this room, go up and kill the Combines. Jump down, and it's time to defend yourself again. You'll have 3 Turrets. It's a bit based on luck, because sometimes they'll throw a lot of grenades, and the other time none. Anyway, when you survived, Alyx will pop up. Follow her.
In the next room (open the door yourself, Alyx will follow YOU now, not the way around), the lights will go out, and Combines will attack. Shoot them, and follow Alyx again. Alyx will trap the room where Mossman is in, and you'll both head there. Don't worry, you're safe from Combines for now.
Once you are there, Alyx and Dr. Mossman will have a chat. Dr. Mossman is a bitch, that's for sure. You'll enter the next room, and Alyx will find her father. When she sends him through the teleporter, Dr. Mossman will quickly jump in there too.
Not just that, Combines will attack too. Grab the turrets, and set them up. This attack isn't hard to survive, because Alyx will be shooting too. When the teleporter is powered up, quickly enter it to leave this place. Note how things blow up when you leave.
You'll be in Dr. Kleiner's lab again, and when he finds you (yes, Lamarr is there too), he'll say you've been gone for a week. How nice. Listen to the rest of the story (including how rebels started to destroy the city), then follow Dog. Dr. Kleiner is too busy finding Lamarr again, and Alyx doesn'twant to leave him behind. Jump down the elevator shaft.
|title||Half-Life 2 - Chapter 9a: Entanglement|