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This article is non-canon. Its subject matter does not take place in the "real" Half-Life universe. |
Half-Life: Paranoia is a 2007 mod for Half-Life. It has been released for both PC and the Sega Dreamcast (keep in mind this port is not official).
Plot[]
You play as a Russian officer part of the Spetsnaz. You are sent to the Udarnik Industrial Complex on a mission to eliminate the terrorist threats and protect the personnel. However, the game takes a darker turn when the player character (Major Kalashnikov) enters in the abandoned parts of the complex, revealing mutants and zombies alike.
Nearing the end of the game, operatives from presumably the British military, reveal themselves. Earlier, it was revealed the terrorists were actually mercenaries, who were contracted by the British.
The mod is well-liked amongst the Half-Life community, and even earned itself a sequel (though the sequel is more controversial)
Paranoia 2: Savior[]
Paranoia 2: Savior is a sequel to Paranoia. It was released on February 26th, 2015.
Weapons[]
- AK Bayonet
- Stechkin APS
- Glock 17
- AKS-74
- AK-74
- MP5 EOD
- SPAS-12
- AS-VAL
- OTs "Groza"
- PKM
- F1 Hand Grenade
- RPG-7
Gallery[]
Companies | Gearbox Software • Junction Point Studios • Valve Corporation |
---|---|
Production staff | Artists • Character models • Composers • Voice actors • Writers • Other |
Software | Achievements • Compilations • Demos • Games (Half-Life • Multiplayer • Non-canon • Portal • Third-party) • Game Engines • HL HD Pack • Mods |
Other Media | ApertureScience.com • Books (Lab Rat • Raising the Bar) • Fan content (Films • Games • Mods • Series) • Films • Merchandise • Preliminary Findings • Soundtracks (Songs • Composers) • The Final Hours (Half-Life • Half-Life 2 • Half-Life: Alyx • Portal 2) |
Cut content | Prospero • Half-Life Alpha • Half-Life 2 Beta • Half-Life 2: Episode Three • Half-Life 2: Episode Four |
Misc. | Canon • Development (Commentary • Half-Life 2 • Portal • Next Half-Life game) • Mr. Valve • Retcons |