Described as a "living balloon" with a faintly glowing head, it is held aloft by buoyant gases trapped in its head membrane. The wing on its rear portion is fully articulated like a bat wing, tipped with poisonous spines, and serves as a sail.
Behavior and skills
It has feathery antennae, much like a moth (its only sensory organ), "tasting" air to look for group mates or food. Passive when not attacked, it was to use an orifice to shoot projectiles at the player with gas when attacked.
- In the file "bloater.cpp" in Half-Life SDK there is coding for melee attacks, as well as sounds, using zombie sounds as placeholders.
List of appearances
- Half-Life (First appearance) (Game files only) (Non-canonical appearance)
- Half-Life 2: Raising the Bar (Non-canonical appearance)