Half-Life Wiki
Half-Life Wiki
m (→‎Gallery: clean up)
(Adding categories)
(34 intermediate revisions by 13 users not shown)
Line 2: Line 2:
 
{{cut}}
 
{{cut}}
 
{{Enemy Infobox
 
{{Enemy Infobox
| image=[[File:Hvyweapons.jpg|250px]]
+
| image =Hvyweapons.jpg
 
| name =Human Sergeant
| image2=
 
  +
| type =
| name=Human Sergeant
 
 
| affiliation=[[Hazardous Environment Combat Unit]]
 
| affiliation=[[Hazardous Environment Combat Unit]]
| type=
+
| health =
 
| weapons =*Dual [[Wikipedia:Anti-tank warfare|LAW rocket launchers]]
| health=
 
| weapons=*Dual [[Wikipedia:Anti-tank warfare|LAW rocket launchers]]
 
 
*[[Wikipedia:M60 machine gun|M60]]
 
*[[Wikipedia:M60 machine gun|M60]]
 
*[[Minigun]]
 
*[[Minigun]]
 
*[[Combat Knife|Combat knife]] (textures only)
 
*[[Combat Knife|Combat knife]] (textures only)
| equipment=Cigar
+
| equipment =Cigar
  +
| voice =Clifton Collins Jr.
| entity=monster_cine2_hvyweapons (''[[Half-Life: Day One]]'' cinematic scene)
 
| designer=[[Chuck Jones]]<ref name="Raising the Bar">''[[Half-Life 2: Raising the Bar]]''</ref>
+
| designer =[[Chuck Jones]]<ref name="Raising the Bar">''[[Half-Life 2: Raising the Bar]]''</ref>
  +
| entity =<code>monster_cine2_hvyweapons</code> (cinematic scene)
| voice=
 
| hidei=
 
| hidep=
 
| hideg=
 
 
}}
 
}}
   
  +
{{Quote|You're dead, you hear me? Dead!|Human Sergeant|Half-Life Alpha}}
The '''Human Sergeant'''<ref name="Raising the Bar">''[[Half-Life 2: Raising the Bar]]''</ref> is an [[Hazardous Environment Combat Unit|HECU]] class cut from ''[[Half-Life]]''.
 
   
 
The '''Human Sergeant'''<ref name="Raising the Bar"/> is a [[Hazardous Environment Combat Unit|HECU]] class cut from ''[[Half-Life]]''. He was to appear as a mini-boss during the game's development.
==Overview==
 
[[File:Human Sarge.jpg|Concept art.|thumb|200px|left]]
 
   
 
== Overview ==
*Originally showcased in gameplay videos of early ''Half-Life'' builds, the Human Sergeant can be found in the ''Half-Life'' model files, as many other enemies cut from the game. He is also featured in the ''Half-Life'' SDK files, where larger texture files can be found.
 
   
 
Originally showcased in gameplay videos of early ''Half-Life'' builds, the Human Sergeant can be found in the ''Half-Life'' model files, as many other enemies cut from the game. He is also featured in the ''Half-Life'' SDK files, where larger texture files can be found.
*As a squad leader of some sorts, he was to smoke a cigar, have a flattop haircut and a bad attitude. He was also to command grunt squads and be in radio contact with command.<ref name="Raising the Bar">''[[Half-Life 2: Raising the Bar]]''</ref>
 
   
 
As a squad leader of sorts, he was to smoke a cigar, have a flattop haircut and a bad attitude. He was also to command grunt squads and be in radio contact with command.<ref name="Raising the Bar"/>
*According to his concept art image featured in ''Raising the Bar'', he was originally to use an [[Wikipedia:M60 machine gun|M60]] for spray attack and fire rockets with his dual [[Wikipedia:Anti-tank warfare|LAW rocket launchers]].<ref name="Raising the Bar">''[[Half-Life 2: Raising the Bar]]''</ref> In the final NPC, the M60 was replaced by a [[Minigun]] and the rocket launchers by a backpack.<ref name="HLgf">''[[Half-Life]]'' game files</ref> A [[Combat Knife|Combat knife]] can also be seen attached on his belt, although it is only part of his textures.
 
   
 
According to his concept art image featured in ''[[Raising the Bar]]'', he was originally to use an [[Wikipedia:M60 machine gun|M60]] for spray attack (reused for the cut [[Jet Ski]] in ''[[Half-Life 2]]''), fire rockets with his dual [[Wikipedia:Anti-tank warfare|LAW rocket launchers]] and punch the player if they got too close.<ref name="Raising the Bar"/> In the final NPC, the M60 was replaced by a [[Minigun]] and the rocket launchers by a backpack.<ref name="HLgf">''[[Half-Life]]'' game files</ref> A [[Combat Knife|Combat knife]] can also be seen attached on his belt, although it is only part of his textures.
*While the most complete name for the Human Sergeant is provided in ''Raising the Bar'' (where it is misspelled as "Sargeant"), he has several other names. In the ''Half-Life'' files, his model and sound file folders are named "hassault" (for "human assault"); in the ''Half-Life'' SDK files, his folder is named "Hvyweapons" (for "heavy weapons"), while his .qc files use the terms "human heavy weapons" and "heavy weapons character".
 
   
 
While the most complete name for the Human Sergeant is provided in ''Raising the Bar'' (where it is misspelled as "Sargeant"), he has several other names. In the ''Half-Life'' files, his model and sound file folders are named "<code>hassault</code>" (for "human assault"); in the ''Half-Life'' SDK files, his folder is named "<code>Hvyweapons</code>" (for "heavy weapons"), while his .qc files use the terms "<code>human heavy weapons</code>" and "<code>heavy weapons character</code>".
*His sound file folder only contains the sounds for his Minigun, not his voice.
 
   
  +
His sound file folder in ''Half-Life'' only contains the sounds for his Minigun, not his voice. However, in the [[Half-Life Alpha|''Half-Life'' Alpha]], there is one voice clip, called <code>hw_alert</code>, in which the Sergeant shouts "YOU DEAD!! YA HEAR ME?!? DEAD!!"
*His face was reused with slight modifications for the Afro-American HECU soldier featured among the four original HECU models.
 
   
 
His face was reused with slight modifications for the Afro-American HECU soldier featured among the four original HECU models.
==Trivia==
 
   
  +
== Gallery ==
*The Human Sergeant appears in ''Half-Life'' mods such as ''Half-Life: Point of View'', ''[[Sweet Half-Life]]'', or ''[[Sven Co-op]]'' (where the Sergeant's Minigun can be used by the player).
 
  +
===Models===
 
{{gallery|
 
Human Sarge.jpg{{!}}Concept art.
  +
Hl 2019-05-26 14-33-52-629.png{{!}}First model.
  +
Human Sergeant render.jpg{{!}}Hi-res model.
 
Hvyw head.png{{!}}Hi-res version of the Human Sergeant face texture, from the ''Half-Life'' SDK files.
 
Heavy pants.png{{!}}Hi-res version of the Human Sergeant pants texture featuring a combat knife, from the ''Half-Life'' SDK files.
 
HECU cigar model.jpg{{!}}The retail Afro-American HECU model reusing the Sergeant's head.
  +
}}
   
==Gallery==
+
===Screenshots===
<gallery widths="140">
+
{{gallery|
  +
Hwguy showcase.jpg{{!}}Human Sergeant and [[Panther Eye]] in an early map showcasing all the game's enemies.
File:Hvyw head.png|Hi-res version of the Human Sergeant face texture, from the ''Half-Life'' SDK files.
 
  +
HECU chaingun model.jpg{{!}}In renderbox map.
File:Heavy pants.png|Hi-res version of the Human Sergeant pants texture featuring a combat knife, from the ''Half-Life'' SDK files.
 
File:Hwguy showcase.jpg|Human Sergeant and Panthereye in an early map showcasing all the game's enemies.
+
Hwguy in-game.jpg{{!}}Human Sergeant and standard grunt in-game.
 
Hwguy closeup.jpg{{!}}Ditto, closeup.
File:Hwguy in-game.jpg|Human Sergeant and standard grunt in-game.
 
  +
HECU in unknown location.jpg{{!}}Ditto, with a third grunt, seen from a different spot.
File:Hwguy closeup.jpg|Ditto, closeup.
 
File:Early rpg and heavy.jpg|[[M35 cargo truck]], Human Sergeant and early [[HECU RPG|RPG]].
+
Early rpg and heavy.jpg{{!}}[[M35 cargo truck]], Human Sergeant and early [[HECU RPG|RPG]].
File:Alien grunt heavy tunnel.jpg|Human Sergeant, [[Alien Grunt]], HECU grunt and dead [[scientist]] in a [[Black Mesa Research Facility|Black Mesa]] tunnel.
+
Alien grunt heavy tunnel.jpg{{!}}Human Sergeant, [[Alien Grunt]], HECU grunt and dead [[scientist]] in a [[Black Mesa Research Facility|Black Mesa]] tunnel.
File:Hwguy pre-released.jpg|Freeman fighting with two Human Sergeants.
+
Hwguy pre-released.jpg{{!}}Freeman fighting with two Human Sergeants.
  +
}}
File:HECU cigar model.jpg|The retail Afro-American HECU model reusing the Sergeant's face texture.
 
</gallery>
 
   
==List of appearances==
+
== List of appearances ==
   
*''[[Half-Life]]'' {{1st}} {{Gf}} {{Nc}}
+
* ''[[Half-Life]]'' {{1st}} {{Gf}} {{Nc}}
*''[[Half-Life]]'' SDK {{Nc}}
+
* ''[[Half-Life]]'' SDK {{Nc}}
*''[[Half-Life 2: Raising the Bar]]'' {{Nc}}
+
* ''[[Half-Life 2: Raising the Bar]]'' {{Nc}}
   
==References==
+
== References ==
 
{{Reflist}}
 
{{Reflist}}
   
==External links==
+
== External links ==
  +
*{{YouTube|url=XL8RaSJml94|text=Gameplay in an early ''Half-Life'' build, featuring the Human Sergeant at around 1:10}}
+
* {{YouTube|url=XL8RaSJml94|text=Gameplay in an early ''Half-Life'' build, featuring the Human Sergeant}}
  +
  +
* {{YouTube|url=sJE32rUrehg|text=Another Alpha video showing the Human Sergeant}}
   
 
{{HECU}}
 
{{HECU}}
Line 74: Line 80:
 
[[Category:Half-Life 2: Raising the Bar]]
 
[[Category:Half-Life 2: Raising the Bar]]
 
[[Category:Chuck Jones designs]]
 
[[Category:Chuck Jones designs]]
  +
[[Category:Bosses]]
  +
[[Category:Males]]

Revision as of 09:04, 6 April 2020

This subject is from the Black Mesa Incident era.This is a good article.
Wiki cut The content of this article has been cut.The subject matter of this article was removed from the final version of an official / canonical source.

 
"You're dead, you hear me? Dead!"
―Human Sergeant[src]
 

The Human Sergeant[1] is a HECU class cut from Half-Life. He was to appear as a mini-boss during the game's development.

Overview

Originally showcased in gameplay videos of early Half-Life builds, the Human Sergeant can be found in the Half-Life model files, as many other enemies cut from the game. He is also featured in the Half-Life SDK files, where larger texture files can be found.

As a squad leader of sorts, he was to smoke a cigar, have a flattop haircut and a bad attitude. He was also to command grunt squads and be in radio contact with command.[1]

According to his concept art image featured in Raising the Bar, he was originally to use an M60 for spray attack (reused for the cut Jet Ski in Half-Life 2), fire rockets with his dual LAW rocket launchers and punch the player if they got too close.[1] In the final NPC, the M60 was replaced by a Minigun and the rocket launchers by a backpack.[2] A Combat knife can also be seen attached on his belt, although it is only part of his textures.

While the most complete name for the Human Sergeant is provided in Raising the Bar (where it is misspelled as "Sargeant"), he has several other names. In the Half-Life files, his model and sound file folders are named "hassault" (for "human assault"); in the Half-Life SDK files, his folder is named "Hvyweapons" (for "heavy weapons"), while his .qc files use the terms "human heavy weapons" and "heavy weapons character".

His sound file folder in Half-Life only contains the sounds for his Minigun, not his voice. However, in the Half-Life Alpha, there is one voice clip, called hw_alert, in which the Sergeant shouts "YOU DEAD!! YA HEAR ME?!? DEAD!!"

His face was reused with slight modifications for the Afro-American HECU soldier featured among the four original HECU models.

Gallery

Models

Screenshots

List of appearances

References

External links