The M202A1 is used by the HECU in checkpoints around the Black Mesa Research Facility, mostly in the Transit System. It fires powerful rockets that can cause significant damage if it directly impacts the target. Its splash damage is significant as well, so one should try to avoid being near a wall when an M202A1 fires. It cannot be used by the player.
- Enemies using the M202A1 are easy to kill, as they are immobile while using the weapon. A Mk 2 Grenade or MP5 grenade is enough to kill the weapon controller in one shot.
- Unlike the M2, it is possible and easy to avoid projectiles fired by the M202A1, as it makes a loud sound when firing and its rockets are slow enough to be avoided by strafing.
- The M202A1 fires the same rockets as that of the RPG; by obtaining the RPG early with the console command, its laser can turn the M202A1 rockets away.
- The marine behind the M202A1 is not hostile and will not shoot at the player, even if standing directly in front of him or the player attacks him. This is fixed in the Source version, though the second M202A1 user is still same as the original Half-Life.
List of appearances
|Hazardous Environment Combat Unit|
|Characters||Dwight T. Barnes · Sharpe · Adrian Shephard · Minor HECU members|
|Weapons||Combat Knife · Desert Eagle · Dam Turret · Double Turret · Dynamite · Glock 17 · Land Mine · Laser Tripmine · M198 Howitzer · M2 Browning Machine Gun · M202A1 FLASH · M249 Squad Automatic Weapon · M40A1 Sniper Rifle · Mk 2 Grenade · MP5 · RPG · Satchel Charge · Sentry Gun · SPAS-12|
|Vehicles||AH-64 Apache · F-16 Fighting Falcon · M1A1 Abrams · M2A3 Bradley · M35 cargo truck · V-22 Osprey|
|Classes||HECU Engineer · HECU Medic · HECU Sniper|
|Technology||Powered Combat Vest · Radio · Tactical Map · Welding Torch|
|Other||Military Police · Santego Military Base|
|Vehicles (cut)||F-117 Nighthawk|
|Classes (cut)||Human Sergeant · Robot Grunt|