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Although this article is based on official information, the actual name of this subject is pure conjecture. |
Powerup Bottles are items cut from Half-Life that appear in the game files. Originally intended to exist in three varieties, they were to be used at any time when picked up.
Types of bottles[]
Adrenaline[]
- The adrenaline bottle was to revive the player 3 seconds after his death, but not if the player was gibbed.
- An unused sound file of the HEV Suit informs the player when adrenaline is administered.
Antidote[]
- The antidote bottle was to heal the player from toxin damage.
- An unused sound file of the HEV Suit informs the player when the antidote is administered.
Rad[]
- The rad bottle was to make the player immune to the effects of radiation for an unknown amount of time.
Trivia[]
- The antidote can still be spawned. If used, it will clean the player of blood toxins. However in Half-Life: Source it can't be spawned
- A single antidote bottle appears in the multiplayer map datacore, but it will always fall out of bounds due to being spawned too close to the level geometry. It can be collected if a player noclips underneath the spot where it spawns, or alternatively, if they are somehow fast enough to reach it before it falls.